batcii:

smoo told me to draw zutara week stuff so instead i drew some modern au gaang. sorry for my shitty handwriting.

posted on July 22, 2014 from mortalvis (originally batcii) with 106,120 notes
#avatar #atla #art #rad art


graphitedoll:

"True Love comes in many forms"

since i’ve equated a few of my favorite dreamworks movies to celestial bodies, i wanted to do something similar with a few disney/pixar movies that i love and love seems to be just the right theme !!

remember to buy gifts for your mom! there’s only 1 week left to prepare !!

posted on July 9, 2014 from thegrimarcher (originally graphitedoll) with 179,911 notes
#art #rad art #disney


aoroen:

by とわ

posted on July 1, 2014 from aoroen (originally aoroen) with 2,374 notes
#pokemon xy #pokemon #rad art #art #chesnaught #chespin #quilladin


unbadger:

i don’t know how anyone hates Chesnaught they’re cute as hell.

posted on June 29, 2014 from unbadger (originally unbadger) with 2,188 notes
#chesnaught #pokemon xy #art #rad art


syntheticimagination:

I kinda feel like I need to apologize because I draw way too many of these.

posted on June 24, 2014 from lesbiven (originally syntheticimagination) with 36,270 notes
#pokemon #art #rad art


cinemagorgeous:

The surreal and perverse beauty of Igor Kieryluk’s art.

(Source: cinemagorgeous)

posted on June 24, 2014 from thegrimarcher (originally cinemagorgeous) with 12,441 notes
#art #rad art


stupidcrown:

watchin the new godzilla like

posted on June 18, 2014 from sheebiejeebies (originally stupidcrown) with 6,313 notes
#godzilla #art #rad art #humor #accurate


fyeahartstudentowl:

Not the meme. Always relevant.

posted on June 17, 2014 from falvie (originally the-wool-to-hide-the-wolves) with 135,765 notes
#art #rad art


scifi-fantasy-horror:

by SNOW D

posted on June 4, 2014 from thegrimarcher (originally scifi-fantasy-horror) with 5,019 notes
#art #rad art


sbosma:

Polypheme and Odyssea, my combatants for Jenn Woodall’s FIGHTZINE, featuring an all-female cast of fighting game characters. These ended up being closer to Dark Souls enemies (maybe my Ornstein and Smough), but hey. 

I picture these two as invulnerable from the front and weak to the rear, with Polypheme’s shield and spear, and Odyssea’s gun keeping the player at bay. I imagine you’d get a few seconds to wail on their weaker side before being skewered on Polypheme’s flaming trident and hurled across the screen.

I knew I wanted to do a pair from the beginning, but I couldn’t really figure things out. I tried out some stuff with a tandem bow, one holding and aiming, the other drawing back the arrow, but visually it didn’t work. Things didn’t really develop until I drew Polypheme’s giant shield, and even then, it wasn’t until the shield became a face with a mouth that the pair clicks. The shield became a cyclops later, after looking at some Indian puppet masks, I think. She became Polypheme, and the other became Odyssea. The trident was a sword originally, but, Polyphemus, being the son of Poseidon, already has a link to the trident. The flaming part of the trident is a small nod to the flaming wooden stake Odysseus uses to blind the cyclops. 

I have a big reference folder full of matchlock guns from different time periods, culled from a few trips down the ol’ Google images rabbit hole, so that popped up. It seems mindlessly scanning Google images or Tumblr or whatever would just be a timesink and nothing else, but you never know. It pays off to keep track of the things you find visually stimulating, just in case.

These are two disparate examples of how I design characters — sometimes a lot of narrative choices go into the character, like in Polypheme, and sometimes it’s just a collection of interesting shapes, patterns, etc, like with Odyssea. The first is active, where I’m trying to fulfill some mental picture, the second is reactive, where I’m building the narrative after the shapes come together. They both have their merits.

I’m happy to add this piece of tonal dissonance to what is otherwise shaping up to be a very fun zine.

posted on June 3, 2014 from beatonna (originally sbosma) with 8,203 notes
#art #rad art


gameraboy:

Gojira by maxbat

posted on June 2, 2014 from gameraboy (originally gameraboy) with 503 notes
#godzilla #gojira #art #rad art


omocat:

LEGEND OF ZELDA PRINTS ARE NOW AVAILABLE IN OMOCAT SHOP!

i think… i might have forgotten to set this up a while back…

posted on May 30, 2014 from omocat (originally omocat) with 44,801 notes
#omocat #legend of zelda #art #rad art #cute stuff


deadlysquishii:

ARTIST : やまかじ
posted on May 29, 2014 from amatsuren (originally deadlysquishii) with 13,935 notes
#art #rad art #pokemon #pokemon xy


bronyman999:

zombiesatemygames:

Let’s go on an adventure.

this is beautiful

(Source: zombiesatemygames)

posted on May 29, 2014 from graythewonderwolf (originally zombiesatemygames) with 153,486 notes
#art #rad art #legend of zelda


rosesapphires:

ARTWORK BY Jokub
posted on May 28, 2014 from falvie (originally romerenightmare) with 2,136 notes
#art #rad art